Error: UnityEditor.Scripting.Serialization.Weaver:WeaveUnetFromEditor(String, ...

I have this error and I don’t know what to do.

Errors:
Failure generating network code.
UnityEditor.Scripting.Serialization.Weaver:WeaveUnetFromEditor(String, String, String, String, Boolean)

UNetWeaver error: Rpc function [MS:SetParent] doesnt have ‘Rpc’ prefix
UnityEngine.Debug:LogError(Object)
Unity.UNetWeaver.Log:Error(String) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/Program.cs:19)
Unity.UNetWeaver.NetworkBehaviourProcessor:ProcessMethods() (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetBehaviourProcessor.cs:1297)
Unity.UNetWeaver.NetworkBehaviourProcessor:Process() (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetBehaviourProcessor.cs:51)
Unity.UNetWeaver.Weaver:ProcessNetworkBehaviourType(TypeDefinition) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:997)
Unity.UNetWeaver.Weaver:CheckNetworkBehaviour(TypeDefinition) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1436)
Unity.UNetWeaver.Weaver:Weave(String, IEnumerable1, String, String, String) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1542) Unity.UNetWeaver.Weaver:WeaveAssemblies(IEnumerable1, IEnumerable1, String, String, String) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1611) Unity.UNetWeaver.Program:Process(String, String, String, String[ ], String[ ], Action1, Action`1) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/Program.cs:33)
UnityEditor.Scripting.Serialization.Weaver:WeaveUnetFromEditor(String, String, String, String, Boolean)

Unity verzion 5.1.2f1

I know error outputs can look scary and daunting, but you’ll have to learn how to read them. This one is telling you everything you need to know.

Your “SetParent” method has a “ClientRpc” attribute.

The new Unity networking requires that Rpc functions be prefixed with the letters “Rpc”.

Change the method name to RpcSetParent()

Thanks! I actually realized that when i posted this but thanks anyway.