Error uploading local builds - 500 Internal Server Error: "buildTarget.needsXcode is not a function"

When uploading local builds to Unity Cloud (both via Unity Cloud API and using web dashboard) it throws an error when creating a new build, returning an Internal Server Error with a body of “{“error”:“buildTarget.needsXcode is not a function”}”

Started happening a few days ago

Is it a known issue? Is there a live status on this?

Yeah we saw those pop up in our internal logging too. It’s a bit of a strange bug but we have a fix for it ready, currently in QA.

Working fine now, thanks