I’m trying to upload a build I made using the Facebook target to my Facebook Dev Portal, but I keep getting this “Error (try uploading again)” with no explanation on what the error is. The WebGL build works if I host it on my local server. It uploads to Facebook but fails when Facebook is processing the build.
Has anyone else come across this error or has some insight on what it could be? I’ve tried uploading manually as well as through the Unity Editor but it doesn’t seem to matter.
Thanks,
Chris
