Error using OnBecomeInvisible

Hi guys.
Im still using for a long time ago the OnBecomeInvislbe without problems, but in latest version of unity, every time a function is called, i got this error in console:
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Graphics/Mesh/SkinnedMeshRendererManager.cpp Line: 97)

Assertion failed on expression: ‘m_HandleManager.IsValidHandle(renderer.m_Handle)’

I will try it to downgrade to older version of unity, but then i loss all the name of gameobjects in hierarchy…

Apologize about my english.

confirmed, In unity 5.5.3f1 this problem was solved.