I have this error
Bug report submitted
I have this error
Bug report submitted
FYI everyone, this error was caused by saving the built player folder inside the project’s assets folder. Generally, you should always save your builds outside of the assets folder (but inside the project folder, alongside the assets folder is okay).
I am not doing this, but I have the same error.
@Ulognep
Even im not saving the build folder inside the assets folder. The project was working fine before but suddenly it started giving this problem. im only getting ths problem for this particular project rest of the project r working fine.
Currently the only way to solve this was to created the whole project again but its very much painful to sit and recreate the whole game.
plz have a look at this problem.
i Just answered in a similar post
"I had the same problem and was caused because i moved my project to a different directory, so simply Unity can’t find Temp Folder.
Solution, replace project in previous directory folder or make a new Build Settings and save to the new Directory. ( not Build and Run, only Build) "
Andrea
I have had this issue several times now. The player was saved inside the project directory but not inside the assets directory. The directory name has not changed or been moved.
The only solution once it happens I have found is to create a new project, move all assets over, resetup everything. Luckily our projects have been perf test stuff, but this would be a huge problem for big projcts… not a good solution.
note: I am on mac Unity iphone, newest version.
ya ur correct the only solution for this problem i came up is to recreate the whole project
mine project is a big one its took couple of days to get everything working
I don’t have a solution but here is what I did before the error started happening.
Just delete the build folder it creates and it should work again. if not, a restart of Unity iPhone commonly does
If this happens than i think should go for a build option only and select the main folder for the build. And run test it
I got this error and noticed that there were multiple instances of explorer running under Windows 7 Ultimate. Every time Unity creates a build it launches an explorer window showing the folder that the build was in. These create a new embedded Explorer process (You will see it in Task Manager as x:\Windows\Explorer.exe /factory,{guid} -Embedding)
When you close these windows the process doesn’t exit cleanly and after enough builds it will first start throwing this error then lock up Unity entirely when building.
Solution:
You will need to have the “Command Line” column enabled in your Task Managers view. (View - Select Columns)
Everything should be back to normal. If not ensure you don’t have any files in the _Data folder of your build directory open in another program. (Unity deletes this folder before building)
I am getting this error. Last night it worked fine, I made a build at about 1am. Went to bed, woke up at 7am. Rebuilt failed. Same error over and over again. Nothing changed, did not restart the machine, did not pass go, did not collect 200.
Tried everything suggested in here, from creating new folders to deleting original folders. The error is always related to copying files from the webplayer templates directory. No file name is mentioned, just the directory.
So I now cannot use Unity at all. Surely there is something more concrete than all the various reasons in here that identify the source of this issue ? It seems quite clear that the source is not at all understood if the solutions presented have been so wide and varied ?
Go to Google and search for {(missing dll name) download}. then download the Dll file,and pest your system 32 folder … solved.
FWCorey, your answer solved this error for me. Specifically this line:
Turns out, I had opened the runtime log file in Notepad after the last build, and when I went to rebuild, it was causing the error. Closing Notepad solved the issue.
I hope this helps anyone else who stumbles across this thread.
Hello guys, i can answer your problem telling only you need check a option in the unity access link to Administrator mode.
This problem is normal in all versions after windows XP.
Thank you all.
yes, all of the suggestions here are voodoo magic, its not even clear if everyone is having the same issue or just the same symptom. i am not able to debug the problem with any great success either though. however i can provide some useful information…
i am leaning very heavily towards considering this a bug within Unity because:
the error message tells us the problem thankfully - a file copy failed. i can rule out the most common reasons for this happening, here are my findings:
I have tried all of variants and i find solution for me. I just open another project and build that. After this, I opened my problem project and this solved my problem )))
I have these errors While Building!
Please solve this problem as soon as possible
Build completed with a result of ‘Failed’
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x0021f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:182
at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00065] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:89
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()