I’ve just added unity remote config to my project.
Right after trying to add the first setting i’ve selected json and got these errors:
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:203)
NullReferenceException: Object reference not set to an instance of an object
Unity.RemoteConfig.Editor.UIComponents.SettingsTreeView.CellGUI (UnityEngine.Rect cellRect, Unity.RemoteConfig.Editor.UIComponents.TreeViewItem`1[T] item, System.Int32 column, UnityEditor.IMGUI.Controls.TreeView+RowGUIArgs& args) (at ./Library/PackageCache/com.unity.remote-config@4.1.1/Editor/UIComponents/SettingsTreeview.cs:424)
Unity.RemoteConfig.Editor.UIComponents.SettingsTreeView.RowGUI (UnityEditor.IMGUI.Controls.TreeView+RowGUIArgs args) (at ./Library/PackageCache/com.unity.remote-config@4.1.1/Editor/UIComponents/SettingsTreeview.cs:279)
UnityEditor.IMGUI.Controls.TreeView+TreeViewControlGUI.OnContentGUI (UnityEngine.Rect rect, System.Int32 row, UnityEditor.IMGUI.Controls.TreeViewItem item, System.String label, System.Boolean selected, System.Boolean focused, System.Boolean useBoldFont, System.Boolean isPinging) (at /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/TreeView/TreeViewControl/TreeViewControlGUI.cs:136)
UnityEditor.IMGUI.Controls.TreeViewGUI.DoItemGUI (UnityEngine.Rect rect, System.Int32 row, UnityEditor.IMGUI.Controls.TreeViewItem item, System.Boolean selected, System.Boolean focused, System.Boolean useBoldFont) (at /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/TreeView/TreeViewGUI.cs:424)
UnityEditor.IMGUI.Controls.TreeViewGUI.OnRowGUI (UnityEngine.Rect rowRect, UnityEditor.IMGUI.Controls.TreeViewItem item, System.Int32 row, System.Boolean selected, System.Boolean focused) (at /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/TreeView/TreeViewGUI.cs:342)
UnityEditor.IMGUI.Controls.TreeViewController.DoItemGUI (UnityEditor.IMGUI.Controls.TreeViewItem item, System.Int32 row, System.Single rowWidth, System.Boolean hasFocus) (at /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/TreeView/TreeViewController.cs:580)
UnityEditor.IMGUI.Controls.TreeViewController.IterateVisibleItems (System.Int32 firstRow, System.Int32 numVisibleRows, System.Single rowWidth, System.Boolean hasFocus) (at /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/TreeView/TreeViewController.cs:837)
UnityEditor.IMGUI.Controls.TreeViewController.OnGUI (UnityEngine.Rect rect, System.Int32 keyboardControlID) (at /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/TreeView/TreeViewController.cs:727)
UnityEditor.IMGUI.Controls.TreeView.TreeViewWithMultiColumnHeader (UnityEngine.Rect rect) (at /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/TreeView/TreeViewControl/TreeViewControl.cs:472)
UnityEditor.IMGUI.Controls.TreeView.OnGUI (UnityEngine.Rect rect) (at /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/TreeView/TreeViewControl/TreeViewControl.cs:446)
Unity.RemoteConfig.Editor.UIComponents.SettingsTreeview.OnGUI (UnityEngine.Rect viewRect) (at ./Library/PackageCache/com.unity.remote-config@4.1.1/Editor/UIComponents/SettingsTreeview.cs:128)
Unity.RemoteConfig.Editor.RemoteConfigWindow.DrawConfigsSettingsTreeView (UnityEngine.Rect treeViewRect) (at ./Library/PackageCache/com.unity.remote-config@4.1.1/Editor/RemoteConfigWindow.cs:371)
Unity.RemoteConfig.Editor.RemoteConfigWindow.DrawConfigsSettingsPane (UnityEngine.Rect configsDetailsRect) (at ./Library/PackageCache/com.unity.remote-config@4.1.1/Editor/RemoteConfigWindow.cs:355)
Unity.RemoteConfig.Editor.RemoteConfigWindow.OnGUI () (at ./Library/PackageCache/com.unity.remote-config@4.1.1/Editor/RemoteConfigWindow.cs:136)
UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition) (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:512)
UnityEditor.DockArea.DrawView (UnityEngine.Rect dockAreaRect) (at /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:385)
UnityEditor.DockArea.OldOnGUI () (at /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:376)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/IMGUIContainer.cs:355)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:203)
