Error when trying to play video on Android

Hi. I’m trying to play fullscreen video on Android like that:

Handheld.PlayFullScreenMovie(Application.streamingAssetsPath + "/video.mp4", Color.black, FullScreenMovieControlMode.Minimal, FullScreenMovieScalingMode.None);

Video file is placed in StreamingAssets folder. After calling this function on start console gives me following error:

Video: [EGL] Unable to acquire context: EGL_BAD_NATIVE_WINDOW: A NativeWindowType argument does not refer to a valid native window.

Unity 5.1.1. Tested on three different devices. This is a bug?

Solved. There must be only the filename in path argument because PlayFullScreenMovie automatically looking for this file in StreamingAssets path.