Error when uploading to the App Store - Code signing UsdCs.bundle failed

Hi guys.

I’m using Unity 2019.3.13.f1, and when trying to Upload the iOS project to Apple, I’m getting the error: “UsdCs.bundled” failed.

Do you have any suggestions? I’m uploading the detailed log if you want to check it.

Regards.

6144327–670875–Unity-iPhone_2020-07-28_19-30-51.571.xcdistributionlogs.zip (33.6 KB)

We tried different versions of Unity without success, including:

  • 2019.3.13f1
  • 2019.3.15f1
  • 2019.4.1f1
  • 2019.4.5f1
  • 2020.1.0f1

The error is the next:

2020-07-29 16:37:59 +0000 [OPTIONAL] Didn’t find info dictionary for <DVTFilePath:0x7fe4256ee480:‘/Users/tonymunoz/Library/Developer/Xcode/Archives/2020-07-29/Unity-iPhone 2020-07-29, 10.37 AM.xcarchive/Products/Applications/tuttrials.app/Frameworks/UnityFramework.framework/UsdCs.bundle/Contents/Frameworks/libHalf.12.dylib’>: Error Domain=DVTFoundationNSBundleAdditionsErrorDomain Code=1 “Couldn’t load Info dictionary for <DVTFilePath:0x7fe4256ee480:‘/Users/tonymunoz/Library/Developer/Xcode/Archives/2020-07-29/Unity-iPhone 2020-07-29, 10.37 AM.xcarchive/Products/Applications/tuttrials.app/Frameworks/UnityFramework.framework/UsdCs.bundle/Contents/Frameworks/libHalf.12.dylib’>” UserInfo={NSLocalizedDescription=Couldn’t load Info dictionary for <DVTFilePath:0x7fe4256ee480:‘/Users/tonymunoz/Library/Developer/Xcode/Archives/2020-07-29/Unity-iPhone 2020-07-29, 10.37 AM.xcarchive/Products/Applications/tuttrials.app/Frameworks/UnityFramework.framework/UsdCs.bundle/Contents/Frameworks/libHalf.12.dylib’>}

I hope somebody has some light on it.

Thanks.

I tried to change the UnityFramework.framwork library on xCode in General/Targets to “Embed Without Signing”. It didn’t work.

Keep working on this.

Hey tonOnWu,
I’m facing the same problem! I tried to upgrade and downgrade my project but it didn’t work.
Did you solve it?

Regards.

Hi, I found the solution by removing packages that I wasn’t using. In my case was a package for saving recordings on UNITY. Try and check what packages you have, update them (if it applies), and then try again. If that doesn’t work, try removing the ones you think you don’t need and then go and try. It took me some time, but in the end, I found the solution with that procedure.

I hope it will help you.

Regards.

Facing the same problem. someone got the solution?

1 Like

Same problem here, seems very vague too

Also having the same problem. Not sure whether its a problem on XCode’s end or Unity’s end.

I had an issue signing for enterprise distribution.

Removed the USD Plugin which contains the UsdCs.bundle (searched for it in xcode).

As far as i can see that bundle is for MacOS not iOS and should not be included in the build. You might also try to downgrade the plugin.