Error with android manifest

Failed to compile resources with the following parameters:
-bootclasspath “D:/androidsdks\platforms\android-24\android.jar” -d “D:\unityprojects\girosalutintegraciopubli-estable\Temp\StagingArea\bin\classes” -source 1.6 -target 1.6 -encoding UTF-8 “com\google\android\gms\R.java” “com\google\unity\R.java” “com\qlic3d\demopubligirosalut\R.java”
warning: D:\androidsdks\platforms\android-24\android.jar(java/lang/Object.class): major version 52 is newer than 51, the highest major version supported by this compiler.
It is recommended that the compiler be upgraded.
warning: D:\androidsdks\platforms\android-24\android.jar(java/lang/AutoCloseable.class): major version 52 is newer than 51, the highest major version supported by this compiler.
It is recommended that the compiler be upgraded.
2 warnings

UnityEditor.HostView:OnGUI()

UnityException: Resource compilation failed!
Failed to recompile android resource files. See the Console for details.
UnityEditor.Android.PostProcessAndroidPlayer.ShowErrDlgAndThrow (System.String title, System.String message, System.Exception ex)
UnityEditor.Android.PostProcessAndroidPlayer.ShowErrDlgAndThrow (System.String title, System.String message)
UnityEditor.Android.PostProcessAndroidPlayer.CompileResources (System.String stagingArea, System.String packageName, UnityEditor.Android.AndroidLibraries androidLibraries)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcessInternal (System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (BuildPostProcessArgs args)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:316)
UnityEditor.HostView:OnGUI()

Error building Player: UnityException: Resource compilation failed!
Failed to recompile android resource files. See the Console for details.

any help plis…

Probably best to paste the manifest also (change any IDs you might have in)

And always try building with a different version of sdk

i don’t have any ID to change and a try to pot the same midsdk version in all the android manifest and ai can’t marge