Error with Android SDK and Unity 4.6

After updating to Unity 4.6.0 and updating the Android SDK (because Unity ask updating the SDK) I am getting this error message when trying to build my game:

Error building Player: Win32Exception: ApplicationName=‘C:/Users/Usuario/Desktop/adt-bundle-windows-x86_64-20131030/sdk\tools\zipalign.exe’, CommandLine=‘4 “C:\Users\Usuario\Desktop\MyProject\Temp/StagingArea/Package_unaligned.apk” “C:\Users\Usuario\Desktop\MyProject\Temp/StagingArea/Package.apk”’, CurrentDirectory=‘Temp/StagingArea’

Any idea?

I had no problems before updating :frowning:

Could you please try Unity 4.6.1?

It seems solved with 4.6.1
Thanks