First post woho (not sure if this is right forums but any way)
any ways im folowing the FPS tutorial on the unity site (this one) and im stuck on this point
Now we can assign the explosion to the missile:
Ensuring that Missile prefab is selected, fill in the Explosion variable by dragging
the Explosion object in the Project panel onto the Missile’s Explosion variable in
the Inspector panel.
Were is the Explosion variable in the instector panel? (A picture or better instructions on what to do)