Errors after upgrade to HDRP

Hey guys,
I just upgraded my project to HDRP.

Now my console gives me critical errors:

RenderTexture.Create failed: requested size is too large.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Cascade Shadow atlasing has failed, only one directional light can cast shadows at a time
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

The errors come for each mesh in the scene.

I ran the HDRP wizard and the shaders are looking okay.

Any ideas? Restart didn’t help either.

Thanks a lot <3

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Okay after I created a new scene the errors were gone.

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