error CS0117: ‘BuildTarget’ does not contain a definition for ‘GameCoreXboxOne’
error CS0117: ‘BuildTarget’ does not contain a definition for ‘GameCoreXboxSeries’
ReleaseAllScriptCaches did not release all script caches!
I can’t figure out the source of these errors. And I can’t find them anywhere on the Internet. So I am hoping to have this solved. I don’t know why it is asking about Xbox because I did not select that as something I wanted to support.
Yes, i find lot’s of answers and search from this error /‘BuildTarget’ does not contain a definition for ‘GameCoreXboxOne’/ And Finally I update unity to Latest Version and yes error can goes from edior
so : newer Unity versions highter than 2019, are not my goal.
there is NOTHING inside, what is better
also: 2021, crashs his own default build in schaders, if you update a 2019 Project to it.
Unity himself in Support, have no one is respondable for this.
no one have an idea or can help.
2021 performs 10 FPS lesser on Steam Deck, than 2019.
no reason to hurt yourself ?
There is nothing you need in 2020 or 2021.
Package Manager is massivly boring, slow, nothing to find no real “sorting” inside.
Case Sensitive Search, own more than 100 Assets ? You need to wait for hours up to the window reacs. the Overwiev is terrible.
“Unity is bussy now window”
100% useless. Tell you nothing, because you cant do nothing in this window. It s just “senceless TV Shit”.
out of this: the Windows is hitting in the foreground on everything.
You start and tab your screen away ? unity will come back himself, in front of the Task… grrr
…
burst cant be updatet in 2019.4.1f
i try the 29, this can be a help.
2020 / 2021 they can keep.
2019 is last Unity i use now and in future. i do not update to this trash they did made with the
newer Engines.
and: in Assetstore: “Asset not working in 2019 ?”
not my problem.
Than i do not need asset. that s it.