I just switched to MonoDevelop. On Startup (after using “Sync MonoDevelop Project” in Unity) I get the following Errors and Warnings:
Warn - 23:23:09 - Error creating composed icon gtk-execute___asm0__debug-overlay-22.png__SmallToolbar at size SmallToolbar. Icon __asm0__debug-overlay-22.png__SmallToolbar is 22x22, expected 16x16.
Error - 23:23:09 - GdkPixbuf-Critical: gdk_pixbuf_composite: assertion `dest_x >= 0 dest_x + dest_width <= dest->width' failed
Stack trace: ...
Error - 23:23:11 - Monodoc documentation tree could not be loaded.
System.IO.FileNotFoundException: Could not find file 'D:\My Dropbox\Unity\_TD\monodoc.xml'.
File name: 'D:\My Dropbox\Unity\_TD\monodoc.xml'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)...
What is this? Is my Installation corrupt? (Had MonoDevelop Standalone installed before, but uninstalled it before installing Unity)
Is there any solution for this problem? Have the same problem with monodevelop in Unity 3.2.
Also having this problem, but not at startup. It started happening after I was debugging some C# scripts, and it happens now every time that I try to connect to the Unity editor instance to debug. Using 3.4.
delete all file in C:\Users\hujp\AppData\Roaming\MonoDevelop-Unity\
I’m on XP not Win7 and there is no Users folder.
Could not find the “Roaming” folder in it’s equivalent which is :
C:\Documents and Settings{username}\Application Data\MonoDevelop-Unity
another suggestion ?
For Windows 7 the folder is:
c:\Documents and Settings[username]*AppData*\Roaming\MonoDevelop-Unity
(or to be more precise, since there are tons of mklinks in Windows 7:
c:\Users[username]*AppData*\Roaming\MonoDevelop-Unity)
P.S. AppData is a hidden system folder, so you have to enable the view hidden/system folders option for explorer