-Assertion failed: System is already interested in this transform, SetSystemInterested may only be called once.
-Assertion failed: If the system is getting enabled, then it can’t have any previous changes registered
-Assertion failed: System is not interested in this transform, SetSystemInterested may only be called on transforms that are set interested.
UnityEngine.Renderer:set_enabled(Boolean)
scriptEnemigo:Start() (at Assets/03_Scripts/scriptEnemigo.js:77)
I really don’t understand what happend because I have similar scenes in which it doesn’t happend… The only difference is that this scene has more enemies…