Errors on installed Cubiquity voxel engine. Something about read only files.

Hi , I am eager to make caves in my game, but I cannot get the Cubiquity voxel engine plugin from the asset store to work because in its option in the inspector window. there are some choices when i select their demo terrain, and under each choice of action is the error in red
the choices in the menu are

Sculpt,. smooth, paint, and settings.

under each of these buttons, is the error

“The attached volume data (VoxeliensTerrain) is set to read-only! Changes you make here cannot be saved.”

so I went to the asset “cubiquity” folder, in the project folder, right clicked, and made everything in the asset subfolders as well, I unchecked read-only. Then I went back into Unity and chose “reimport” for Cubiquity. Error was still there. Then I went into the scripts folder and selected them all and unchecked read only.

Now when i close unity, the only project i can load is this Cubiquity example project with the errors. When I try to load my main project, it loads the Cubiquity one.

Please if anyone can help me get my main project back and get cubiquity working it would help me greatly.

I might delete the cubiquity folder in my assets. and all cubiquity projects just to get my main project back, but I still want to use cubiquity.

moved my cubiquity folder to the desktop and got my main project back. but i still want to make caves. please if anyone can help.

I believe what it’s referring to as read-only, is the voxel data. Typically this is done to prevent you from editing a voxel terrain during run-time and having those changes saved afterwards.

You should be able to make the voxel data Read/Write, so any changes you make in run-time do save over, which sounds like what you’re planning on doing.

Hopefully this helps, I’m assuming the “error” you described above is a notification and not a real error which has been my experience working with Cubiquity.

thank you