Hi, So we’ve been developing a game for the past month. Had no errors, I’ve published on iOS and Android on previous builds. Suddenly, I switch over to build for iOS and received 58 critical errors, I can’t find any info regarding these errors and how to fix them. So help would greatly be appreciated.
It could be that a file within one of your native plugins have been accidentally deleted. Do you use version control? It could help to fix cases like this.