errors when building script because of playmaker dll

when building a C# script in monodevelop I’ve got the folowing error :
" An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework.
This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous.
If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See <loadFromRemoteSources> Element | Microsoft Learn for more information."
How to deal with that ?

Nop, Unity 3.5.5f2