I was playtesting my game and I hadn’t tested the pause menu in a few hours (after adding some new menus), but it’s just not working. Here is the code I am working with:
if(Input.GetKeyUp(KeyCode.Escape))
{
Debug.Log("Button Registered");
}
This code works with literally every other key except the escape key. And I’ve tried it with 2 keyboards to be sure.
What’s happening here?