Etc2_rgba8

Is this new? I thought ETC2 didn’t support RGBA? (alpha)

Or is it something new for ES3 only?

It is OpenGL ES 3.0 in Unity AFAIK, and it is mandatory to support ETC2 formats with devices that provide OpenGL ES 3.0 support. (OpenGL 4.3 also has mandatory support for it, but AFAIK Unity doesn’t have OpenGL 4.3 support)

Darn, I was hoping somehow I missed that I could use alpha in ETC2 compression with OpenGL ES2 :frowning: