Hi, I am building small simulators for boat cranes and similar products. I currently use quest3d, but I am considering Unity also as my engine.
ButI will need to have a external control panel for input and controling the cranes, we do that now via read from a text file that is continuos updated,
is this possible with unity?
Oh we also heavily use physics, and need stable long ropes, chanes! any thoughts?
As I now unity use C# and JS. So you can set timer that will read your text file in some time intervals. You can use XML ( in basic XML is text file with tags ) .
Or you can use database than you have more flexibility with data manipulations.
This is just suggestion how I will do it .
That’s definitely doable. I went the same way, used Q3D until last week, but got a bit frustrated. I already have a substantial amount of my functionality for my current project up and running in Unity now. Even though I’m also not a skilled programmer, I set up a routine to read data from external text files. So that works well.
userno101 pointed out a few other alternatives, so you should be all set.
Hehe, thanks, but havent quite desided yet, doing the big leap over to unity! I like the simpelness of the gui, but I am a little bit affraid of the flexibility of the program also! It also heavilly depends on the physics implementation, stable ropes and performance!
Btw picture from Quest3d project… we drive everything with physics…
Kind regards
Kjell A
Moderator Edit: images reduced to a more reasonable size (HiggyB).
Welcome to Unity! Based on those images you’re working on something cool for sure.
Request: please don’t include such massive images in-line within your post. It blows out the window size and isn’t really necessary. Include smaller images and if you really want us to see or have access to ultra-large versions then link to them. Thanks!
I’m going to edit your post to reduce their display sizes.
Note: we tried limiting this via the forum software but it ended up throwing odd/confusing errors instead of working right so we’re going the route of polite asking.