event at clip time 0 gets run early when clip not at timeline time 0 (and clip pre-extrapolate=hold)
I didn’t expect this.
If this currently behaves as specified, perhaps a new option “apply extrapolation to events” is helpful.
event at clip time 0 gets run early when clip not at timeline time 0 (and clip pre-extrapolate=hold)
I didn’t expect this.
If this currently behaves as specified, perhaps a new option “apply extrapolation to events” is helpful.
That’s an interesting use case. I assume this is an animation event? It is firing because frame 0 is being played (and held) when using pre-extrapolation. So, it’s technically doing what it is asked, but it’s understood that may not be what you intend it to do.
A couple of options in the meantime.
Yes, this is an animation event.