Hi,
I just found a bug in my code that I only noticed when I started creating GUILayouts away from the default 0, 0.
When I:
Debug.Log(Event.current.type + " - " + Event.current.mousePosition);
I get coordinates local to the GUILayout Area which my button is inside.
This is part of a custom button script, so perhaps it has to do with some other methods I am running. However, these come AFTER the debug and without any clicking, just moving my mouse around the screen to see the values:
Rect rect = GUILayoutUtility.GetLastRect();
// Get the ID of the new box
int id = GUIUtility.GetControlID(0, FocusType.Passive, rect);
switch (Event.current.GetTypeForControl(id))
...
I’m going to switch to Input but I would like to understand what is happening here.
Cheers,