Hello,
My unity always looping debug errors in console when my unity editor running for a long time (about an hour).
And then my editor is very slow so that I need restart unity editor. The error as follows:
Event in buffer is already marked as handled
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass7_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*)
UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr)
What should I do to solve this problem?