Event System hiding somewhere

Getting this error in my scene.

There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
However, there’s only 1 event system in the hierarchy. This is also the only scene existing in this project.

version 2020.3.17f1

What happens if you type t:EventSystem (full class name) in that field?

And do you have two EventSystems on that one GameObject called “EventSystem?”

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Thank you! Somehow one of the empties was holding an extra event system.

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