Is there a way to assign something else to it from code?
I need that as i’m changing the menu layout depending on the control mode.
Plus, am i able to tell the EventSystem to go to the next element on the menu through code?
Oversight. Added api for this for p2.
You can call this function with your ‘next’ gameobject.
public void SetSelectedGameObject(GameObject selected)
3rd time i’m finding and reporting something. I want a pro license