using UnityEngine;
using System.Collections;
using UnityEngine.EventSystems;
using System;
public class ItemData : MonoBehaviour , IBeginDragHandler, IDragHandler, IEndDragHandler {
public Item item;
public int amount;
public int slot;
private Transform originalParent;
private Vector2 offset;
public void OnBeginDrag (PointerEventData eventData)
{
if (item != null)
{
offset = eventData.position = new Vector2(this.transform.position.x,this.transform.position.y);
originalParent = this.transform.parent;
this.transform.SetParent(this.transform.parent.parent);
this.transform.position = eventData.position - offset;
}
}
public void OnDrag (PointerEventData eventData)
{
if (item != null)
{
this.transform.position = eventData.position - offset;
}
}
public void OnEndDrag (PointerEventData eventData)
{
this.transform.SetParent(originalParent);
this.transform.position = originalParent.transform.position;
}
}
this code is not working ı want to move image’s with mouse.where is the problem