Every tile position returns (0,0,0)

Is this a bug or is this intended? I can’t seem to get the tiles position because it is always 0,0,0.

Hi KingRecycle,
Please have a look at these:

If you still can’t get it to work, could you please provide more information (code snippet)?

Thanks, yes I figured it out. It does seem to be intended and you are suppose to store information based on coordinates and not the actual tile. At least not if you want unique variables.