Everything is brighter whenever the camera enter a corner or dense forest HDRP

I have volumetric lighting on, and everything looks amazing, but whenever the camera is in a dense fores or a corner, the volume or lighting seems get very much brighter.

How it looks right behind the trees

How it looks in between the trees


This is a really annoying bug and I really need help with it, as I have a deadline for this project.

Make sure you have the exposure values set up correctly in the volume. Could be the issue.

You can also get rid of most of the grain by turning on the “Filter” option. Looks to me that it is not turned on.
It’s hidden in the advanced options of the Fog component. You have to click the cog icon in order to expand the options.