I am working on a 3D project. My scene contains collider-equipped meshes, lights, and (of course) a NavMesh. Trying to view anything relating to NavMesh Agent in the inspector crashes the editor immediately. Clicking on a prefab that has an Agent attached, navigating to the Agent tab of the NavMesh window, adding an Agent component to an object; all of these things cause the editor to instantly crash. Do any of you know why this is happening and/or how to fix it?,I am working on a 3D project and currently, there’s only a couple of scenes. The one that needs NavMesh just has a bunch of collider-equipped meshes, some lights, and, of course, the NavMesh itself. Now for the problem: showing anything relating to the NavMesh Agent in any part of the inspector crashes the whole engine. Clicking on a prefab with an Agent crashes it, clicking on the Agent tab in the NavMesh crashes it, adding an Agent component to an object crashes it. This is, obviously, a huge issue that I do not see any workaround for. Do you guy’s know what’s going on and how to fix it?
Everything Relating to NavMesh Agent Crashes Editor,Everything Relating to NavMesh Agent Crashes Unity
Same happens to me on 202.3.15f2 LTS