Everything turns blue when I start the scene

I recently converted my scene from the standard render pipeline to URP. Now everytime I start the game the entire scene turns blue in the Game view (refer to the pictures).
Any hints as to where I should look to solve this problem?

Before starting it looks like this


And after

7267726--877300--after.png

Check whether you use URP-compatible shaders, this looks like improperly configured shaders. Can be from outdated PostProcessing Stack or Material Shaders. Cant tell from these screenshots alone.

1 Like

Thanks, I’ll take a look.

1 Like