Evo 3D device crashes?

After updating Fugu Maze to Unity 3.5 I’ve received reports from one customer about frequent device crashes on the Evo 3D, possibly related to multitouch. I don’t have an Evo 3D to confirm. Anyone seen or heard of anything similar?

Hi.

I have an Evo 3D and cant confirm crashes with multitouch.
If you have anything I should test out for you, you can contact me.

Danny

Thanks for the offer, the free version is here - https://play.google.com/store/apps/details?id=com.technicat.FuguMaze

But I’m thinking now that it may not be an issue specific to Evo 3D. I just got a crash on my Samsung phone after scrambling the maze (by shaking) twenty times in succession. Maybe an issue with repeatedly setting sharedMaterial.mainTexture, which is how I swap the maze textures (there shouldn’t be much else going on when the maze is scrambled, just activating/deactivating walls). I’ll delve into it more after GDC.