Hello guys, i need some help.
I need to create a evolution screen like pokémon and digimon games, how can i do It?
What’s an evolution screen?
Can you show us a pic?
Thanks for reply me
U can see the animation here:
Okay. For the character…
You’ll have to make multiple 3d models, of the character that is
supposed to evolve.
A baby form. Eg. Pikachu.
And an evolved form Raichu.
When it’s time to do the evolution scene, you swap out the pikachu model
or remove it from the scene, then replace it with the Raichu model.
In the vids thumbnail pic, the baby digimon, is surrounded by large, rotating
magical glowing circular wall rings, with the word Evolution and all sorts
of numbers and symbols, moving around in a circular ringlike motion,
around the evolving digimon.
To create that circular ring, you’ll have to create a 3d cylinder object,
remove the top and bottom caps, and then bring it into Unity.
Add a material to it and duplicate the circular ring mesh, a few times.
The word evolution, the symbols and the effects, can be made in
photoshop or gimp etc. And saved as seperate png. images.
You can then bring those png. images into Unity, put them onto the
rotating circular rings. And make, or program the 3d rings to rotate in
opposite directions.
Doing that, will give it the appearance, that the words and symbols, are
rotating in a circular motion, around your evolving character.
Or, you could make, a fancy 2d animation(s) in photoshop and gimp.
And then bring those animation(s), into Unity, to be used as an
animated texture(s). Then apply it/them, onto the rotating ring mesh.
And enjoy.
There is so much to say on this, but it is too much for me to write.
Ooh, thank you very much!
I appreciate your help!!