Hi,
I need to render a 3D mesh on top of a UI Elements based UI. The location needs to be precise in relation to the UI.
How would you implement that? Is there any examples available?
Thank you in advance!
Hi,
I need to render a 3D mesh on top of a UI Elements based UI. The location needs to be precise in relation to the UI.
How would you implement that? Is there any examples available?
Thank you in advance!
Have you tried Panel Transform and Target Texture in the Panel Renderer options?