Example Unity Web Player Game That Uses WWW.assetBundle

I am curious if anyone has an example, publically accessible Unity web player game that uses WWW.assetBundle to load asset bundles (.unity3d) files at runtime that aren't included in the original Unity game bundle.

I don't really care what the game/app is, just want to be able to see it download unity3d files at runtime.

Thanks!

http://unity3d.com/support/resources/example-projects/charactercustomization