Hi,
I’m porting someone else’s code to iOS. When I currently build and run the project, I get this:
[Switching to thread 11523]
Program received signal: “EXC_BAD_ACCESS”.
However, if I then start the application on the device again manually, the game runs fine. Problem is that there are performance issues and I need to use the profiler, but I can’t Build And Run from xcode or I get that non-descriptive error.
This error happens in a second scene (right after a nearly empty dummy scene), and it happens before anything is rendered at all.
Thanks!