Excel Read write with Unity3d

I’m trying to read and write in to a excel file dynamically in a game. I tried using SmartXL and it worked , But its a payed one so I’m looking for some library that is free to use.If somebody had tried this and found some thing please guide me through.
Appreciate your time…
Thanks!

Unfortunately, Unity_Gamer, that’s kinda how it works in the development world. You can either use someone’s tool that makes doing something difficult easy (which they, understandably, would like to be paid for), or you can learn how to do all the nitty-gritty details yourself for free.

Excel files are basically XML documents. Try creating an .XLS doc that looks like what you want using either Microsoft Excel or a free alternative like OpenOffice. Then save and open that file in a plain text editor like Notepad++. Take a look at the structure of the document, and then use Unity’s XML Serializer to recreate that with your game’s data.

After giving it a shot, you may discover it’s far above your head. Maybe it’s worth the price of the paid plugin at that point, or maybe you could find an alternative way of storing your game data. It’s all about trying things and seeking to overcome them or find an acceptable alternative!

with this package you can create, Edit And Read Excel Files In Unity 3d

By thanks