Das sollte alles sagen oder ?
ich habe die klasse [System.Serializable] gemacht
Exception: cannot serialize(): PlacementPlane
ExitGames.Client.Photon.Protocol.Serialize (System.IO.MemoryStream dout, System.Object serObject, Boolean setType)
ExitGames.Client.Photon.Protocol.SerializeObjectArray (System.IO.MemoryStream dout, System.Object[] objects, Boolean setType)
ExitGames.Client.Photon.Protocol.Serialize (System.IO.MemoryStream dout, System.Object serObject, Boolean setType)
ExitGames.Client.Photon.Protocol.SerializeHashTable (System.IO.MemoryStream dout, ExitGames.Client.Photon.Hashtable serObject, Boolean setType)
ExitGames.Client.Photon.Protocol.Serialize (System.IO.MemoryStream dout, System.Object serObject, Boolean setType)
ExitGames.Client.Photon.Protocol.SerializeParameterTable (System.IO.MemoryStream memStream, System.Collections.Generic.Dictionary`2 parameters)
ExitGames.Client.Photon.Protocol.SerializeOperationRequest (System.IO.MemoryStream memStream, Byte operationCode, System.Collections.Generic.Dictionary`2 parameters, Boolean setType)
ExitGames.Client.Photon.EnetPeer.SerializeOperationToMessage (Byte opc, System.Collections.Generic.Dictionary`2 parameters, EgMessageType messageType, Boolean encrypt)
ExitGames.Client.Photon.EnetPeer.EnqueueOperation (System.Collections.Generic.Dictionary`2 parameters, Byte opCode, Boolean sendReliable, Byte channelId, Boolean encrypt, EgMessageType messageType)
ExitGames.Client.Photon.PeerBase.EnqueueOperation (System.Collections.Generic.Dictionary`2 parameters, Byte opCode, Boolean sendReliable, Byte channelId, Boolean encrypted)
ExitGames.Client.Photon.PhotonPeer.OpCustom (Byte customOpCode, System.Collections.Generic.Dictionary`2 customOpParameters, Boolean sendReliable, Byte channelId, Boolean encrypt)
LoadbalancingPeer.OpRaiseEvent (Byte eventCode, System.Object customEventContent, Boolean sendReliable, .RaiseEventOptions raiseEventOptions) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/LoadbalancingPeer.cs:496)
NetworkingPeer.OpRaiseEvent (Byte eventCode, System.Object customEventContent, Boolean sendReliable, .RaiseEventOptions raiseEventOptions) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:925)
NetworkingPeer.RPC (.PhotonView view, System.String methodName, PhotonTargets target, System.Object[] parameters) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:2797)
PhotonNetwork.RPC (.PhotonView view, System.String methodName, PhotonTargets target, System.Object[] parameters) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonNetwork.cs:2409)
PhotonView.RPC (System.String methodName, PhotonTargets target, System.Object[] parameters) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonView.cs:257)
Turret_MG_ORIGINAL.set_PlacePlane (.PlacementPlane value) (at Assets/EigeneAssests/Scritps/Turret_MG_ORIGINAL.cs:42)
Turret_Placement.Update () (at Assets/EigeneAssests/Scritps/Turret_Placement.cs:79)