Exception in 1.18.4: Parameter name: _unity_self

Hi,

I just tested with 1.17.15 and while previous bugs are gone, a new one appeared, which is now unfortunately a blocker for me. This works just fine in 1.16.15. The following exception is thrown:

Exception encountered in operation Resource<TextAsset>(Config.world.json), status=Failed, result= : Value cannot be null.
Parameter name: _unity_self
UnityEngine.AddressableAssets.Addressables:LoadAssetAsync(Object)

I have created a very easy to use reproduction project. Case Id is 1327779. Any quick help would be highly appreciated.

@davidla_unity @TreyK-47

Thanks for the bug report!

1 Like

Hi @TreyK-47 and @davidla_unity . Did you have a chance already to look into this? I am getting close to the release of my game now and this is still happening and breaking it :-/ Would be really good to get this fixed. It still happens in 1.18.4.

Thanks a ton, Robert

Hi @ImpossibleRobert ,
This is now fixed in the next release 1.18.7 (next after 1.18.4)

1 Like