Hello. My new game starts showing excessive ANR rate with this error.
android.app.ForegroundServiceStartNotAllowedException: startForegroundService() not allowed due to mAllowStartForeground false: service packgeName/io.unity.sdk.android.UnityService
Here is stacktrace. Any idea how can I solve this?
I have the same one appeared on the latest release a week ago. Have no ideas why, at least for now.