Exclude Layer (or Obj) from Occlusion Culling

My Problem: I have a game where i draw a line. (Through a line renderer).
Everytime i set up my Occlusion Culling everything works fine, expect that i cant see my Line Renderer anymore.
So, is here any way i can exclude a layer, tag, or GameObject form being occluded? Thanks

OK I SOLVED IT
I had to change the “smallest occluder” value to something lower
i hope this helps anyone else

1 Like