Excluding ipod Touch in Xcode

Hi,

using “Required device capabilities” I’m trying to exclude the iPod Touch, ipad 1 iphone 3gs and older from the appstore release of our game.

iPad iphones are easy: front-facing-camera
However the ipod touch is kind of hard, since most of it’s hardware features are identical to the iphone 4. I really don’t want to release the game on iPod touch since it has too little ram for our game and will crash.

Is there a way to do this?

Nope since Apple doesnt like device blocking without good reasons. If you require front camera you must also use it or else you will probably get rejected in the initial app review process or later on with updates.

Memory crashes usually only mean too many or too large textures. You can switch to lower textures on the devices that have low mem.

Memory crashes mean too much memory. Not specifically textures. Guess we have to add a disclaimer.