Hi,
I am saving my max files in my project and allowing unity to export the meshes automatically. I was wondering if there was a way to exclude certain meshes from exporting into Unity? Many times i have a meshes that i’m working on and include reference meshes in my file. I don’t want to delete those every time i save my file and i don’t want Unity to export them. Couldn’t find an answer to this, any help is appreciated.