Hello guys, I ve made a simple 2D game, and I wanted to build it. Everything seemed normal, and the game works, but I found out some aspects that are really annoying:
I think that my “Game.exe” or my “Game_Data” folder are someway related to my unity project. I use PlayerPrefabs to store some values about the place where I want my player to spawn (like Checkpoints), and if I reach a new checkpoint on my unity project, that gets reflected on my .exe game, so when I try to run it, my character appears on the checkpoint I ve just reached on the game inside my project.
I cant run the game on other computers as well, as I get some kind of loop that kills and spawns my player continuously (I think that’s a consecuence of what i said on the previous paragraph)… How could I fix that?
Thanks in advance