ExecuteInEditMode Trouble

Hey guys, I cannot figure out how to make scripts run in the editor. This is the script I am currently running and it is not outputting anything. It is also in the Editor folder.

using UnityEngine;
using System.Collections;
using UnityEditor;

[ExecuteInEditMode]
public class editorScript : MonoBehaviour {
	

	// Use this for initialization
	void Start () {
	}
	
	// Update is called once per frame
	void Update () {
		
		Debug.Log("here");
	}
}

Thanks

I don’t have any personal experience using the ExecuteInEditMode attribute, but this page seems to have your answer.

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