Hi, every one.
I want execute multiple action in one only funtion, for example
// "moveForward, rotate and moveBackward" are function that have diferent time of execution
// I want to see slow execution
void Update()
{
if (Input.GetKey(KeyCode.UpArrow))
{
moveForward();
for(i=0 to 6){
rotate(90°);
}
moveBackward();
}
}
public void moveForward(){
for(1 to 500){
gameObject.Transform. position = new vector3(1,y,z);
sleep(0.500s);
}
}
public void rotate(){}
public void moveBackward(){}