Execution failed for task ':bundleReleaseResources'

So, my app can build normally with Build System Internal, but now I need to build with Gradle, to check the Build App Bundle.

I’m getting this error right now:

FAILURE: Build failed with an exception.

  • What went wrong:
    Execution failed for task ‘:bundleReleaseResources’.

1 exception was raised by workers:

  • Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

  • Get more help at https://help.gradle.org

BUILD FAILED in 17s
]
stdout[

Task :preBuild UP-TO-DATE
Task :extractProguardFiles
Task :CropLib:preBuild UP-TO-DATE
Task :CropLib:preReleaseBuild UP-TO-DATE
Task :CropLib:checkReleaseManifest
Task :CropLib:processReleaseManifest
Task :preReleaseBuild
Task :CropLib:packageReleaseRenderscript NO-SOURCE
Task :compileReleaseRenderscript NO-SOURCE
Task :generateReleaseResValues
Task :generateReleaseResources
Task :CropLib:compileReleaseRenderscript NO-SOURCE
Task :CropLib:generateReleaseResValues
Task :CropLib:generateReleaseResources
Task :CropLib:packageReleaseResources
Task :mergeReleaseResources
Task :checkReleaseManifest
Task :createReleaseCompatibleScreenManifests
Task :mainApkListPersistenceRelease
Task :processReleaseManifest
Task :bundleReleaseResources FAILED
13 actionable tasks: 13 executed
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action1 progress, System.String error) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action1 progress)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1 progress)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEngine.GUIUtility:processEvent(Int32, IntPtr)

Do u guys has ever faced with this error?

I have the same problem. I’ve been looking for a problem for a few days. When you delete the CropLib folder, the apk project is collected but does not work purchases and ad impressions.

1 Like

I found a problem file, after deleting it, the APK file is collected. **\Assets\Plugins\Android\CropLib\project.properties

@bankrot6 I’ve found a fix, in my case was just deleting the CropLib folder.

cant find that file. No folder with name CropLib