Execution order about animation rigging and constraints

hello,

https://docs.unity3d.com/Packages/com.unity.animation.rigging@0.2/manual/index.html

Is execution order of Constraints and AnimationRigging guaranteed?
If so, which is faster?

Unity manual does not show this.

Constraints are preformed just before LateUpdate.(They are performed in an internal function called PreLateUpdate.)
I get to know this from Unity Issue Tracker - Sampling the position of the GameObject with Update function does not yield the correct position
which is mentioned in Parent Contraints evalutation/execution order and IK.

I don’t konw about AnimationRigging.