Hi,
I’m an iOS Developer, and I’ve been tasked with taking an existing advertising SDK along with a few wrapper classes I’ve written, and making them available to our game developers to use in their Unity based games.
Being completely new to Unity I’ve been looking at documentation and video tutorials, but they are all obviously geared towards someone who wants to build a game. I am basically coming from the opposite side - I have the native code and I need to create a library to be dropped into existing Unity projects.
Can anybody suggest a good document or tutorial that might help me accomplish this? Ideally I’d like to build the library in iOS and then have some kind of interface to it through Unity…if it even works that way.
Thanks in advance.