New to Unity. I have some existing jpg artwork that the customer would like used for a 2D game. These are characters, backgrounds – basically the elements that will make up my scenes. What is the best way to bring these into Unity so that I can move them around and make them react to things like mouse clicks, etc. Make them sprites, apply them as textures to game objects? Just looking for what the “recommended” workflow would be to incorporate.
Hello @JeffRonay
Jpgs are fine for static backgrounds but you will need to use PNG’s for characters etc as the PNG will retain the transparency / Alpha channel.
You can create sprite sheet which you can use for you project which will cover the animations. It’s just down to you as an animator.
You can create a sprite sheet for free.